A pregame plan sets the tone: this team shows up to work and has a plan. Two printable versions, a full 75 to 90 minute script and a short 45 minute one.
T−90 means 90 minutes before first pitch. Our suggestion
| T−9010 min | Arrive and set up
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| T−805 min | Huddle 1: here is the plan
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| T−7512 min | Dynamic warmup
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| T−6313 min | Throwing progression
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| T−5015 min | Defensive round: fungo round
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| T−3515 min | Hitting: tee and toss, no batting practice on the field
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| T−35~25 min | Starting pitcher and catcher (runs alongside hitting and the team talk)
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| T−155 min | Team talk
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| T−102 min (+1 optional) | Team breathing reset
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| T−88 min | Lineup and plan, final minutes
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A Ground Up coaching cue: every fielder, on every pitch, takes a small creep or split step and lands balanced, on the balls of the feet, as the ball crosses the hitting zone. We practice it on every fungo swing pregame so it is automatic by the first pitch. Coaches can check it from the dugout: are all nine landing on time? Our suggestion
How: stand tall, one hand on the belly. Breathe in slowly through the nose for a count of 4 and let the belly push the hand out. Breathe out slowly through the mouth for a count of 6, like cooling soup. Do about 6 breaths, then one big team clap and break. Older players can try box breathing instead: in for 4, hold 4, out for 4, hold 4. Our suggestion
Why: a systematic review of slow breathing studies (under 10 breaths a minute) in healthy people found reports of more relaxation, comfort and alertness and less anxiety [Zaccaro et al. 2018]. Those studies were not done on young ballplayers, so think of it as a simple way to settle in and focus, not a treatment. Anyone who feels dizzy goes back to normal breathing.
A Ground Up coaching cue: after each pitch, get the ball back, walk around to the back of the mound, take a moment, breathe, and tell yourself “Clear Eyes, Full Heart.” Then step back on the rubber.
Hitters: step out of the box, one slow breath, “Clear Eyes, Full Heart,” and step back in.
Keep it quick: some leagues use pitch clocks or limit stepping out of the box, so fit the reset into your rules. Our suggestion
A Ground Up coaching cue, about 5 to 10 seconds between every pitch. Our suggestion
| Fielder | Hitter | Pitcher | |
|---|---|---|---|
| Plan | Know the outs, the count and where you throw if it comes to you. Expect every ball. | Step out, check the coach, pick the one pitch you will swing at. | Get the sign, pick a small target in the glove. |
| Flush | Last play is over, good or bad. Pound the glove and let it go. | Last pitch is gone. Tap the plate, fresh count in your head. | Walk to the back of the mound: “Clear Eyes, Full Heart.” |
| Breathe | One slow breath: in through the nose, longer out through the mouth. | ||
| Go | Prep step on every pitch, then make the play. | Step in and swing with full commitment at your pitch. | Back on the rubber and commit to every throw. |
Hitter mindset: be the one on the attack. Walk up with one simple plan and go after your pitch, instead of standing in there just hoping not to strike out. A strikeout swinging at your pitch is a good at-bat in our book. Our suggestion
It will not make anyone a better player overnight. It just gives kids the same simple habit every pitch, so a mistake does not snowball.
That is a coach's choice, and here is ours. Pregame minutes are short, so we spend them on focused tee work (high, low, inside, outside) and soft toss that grooves the same swing the player will take in the game. Ten players chasing loose plastic balls around the outfield burns energy and adds needless risk of a tweak or collision right before first pitch. A tight rotation into a net looks and feels organized, and it tells everyone watching that this team showed up to work with a plan.
groundupbaseball.net/coaches/pregame-script/ · Times are Ground Up suggestions. Pitch counts and rest: Pitch Smart and your league rules. Play Hard, Stay Grounded.
For back-to-back tournament games or late arrivals. Our suggestion
| T−455 min | Arrive, set up, mini huddle
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| T−407 min | Dynamic warmup
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| T−338 min | Throwing progression
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| T−25~17 min | Starting pitcher and catcher (runs alongside the next blocks)
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| T−256 min | Defensive round: quick fungo round
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| T−197 min | Tee and toss
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| T−124 min | Team talk
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| T−82 min (+1 optional) | Team breathing reset
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| T−66 min | Lineup card and dugout set
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Between every pitch: Plan, Flush, Breathe, Go. Prep step on every pitch: every fielder lands balanced as the ball crosses the zone, practiced on every fungo swing. Pitcher's reset: after each pitch, ball back, walk to the back of the mound, breathe, “Clear Eyes, Full Heart,” back on the rubber. Hitters: step out, one slow breath, “Clear Eyes, Full Heart,” step back in. Ground Up coaching cue
Between tournament games, players who just played may only need a quick re-warm: the 5-minute routine, a short catch, and a few tee swings. Our suggestion
groundupbaseball.net/coaches/pregame-script/ · Times are Ground Up suggestions. Play Hard, Stay Grounded.
Pitch Smart counts the pitches thrown in the game [Pitch Smart]. Warmup throws, the bullpen and the defensive round are extra work on top of that, so keep them easy and purposeful: no max-effort long toss, no extra bullpens for players who pitched recently, and anyone with arm pain sits out of throwing and tells a parent. Players who threw a lot in a game yesterday get a light catch only. Rest days by age: ArmRules pitch count and rest calculator. Routines: Arm Care Training. Our suggestion
Ground Up Baseball
groundupbaseball.net/coaches
The day ends with the postgame script: 10 minutes or less, positives first, the hustle standard, a gratitude cue, and players home on time.
Another team waiting? Grab all gear and clean the dugout first, then meet in the outfield.
Sources retrieved Oct 24, 2026. Everything marked Our suggestion (timings, drills, rotations, checklists and coaching opinions) is our own coaching advice, not a rule or a published prescription.